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Trans Computer Maschine FAQ v2.01 |
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Q:
Is there any novelty in 'Trans Computer Maschine'
plugin reviewers must be aware of? A:
There are some features we haven't seen before in a
plugin (let us know if we're wrong in order to correct
this FAQ):
- This is the first software plugin implementation of
a pattern sequencer featuring 'Skip' in 5 different
modes and real-time non-drifting 'Set' controls. A:
Our front man was thinking on building this to use
himself. He did not find anything similar to build
modular patterns the easy way just like Kraftwerk,
Tangerine Dream and many electronic pioneers used to
do in the late 70's just before the 'Digital Beta' era
took over the 'Analogue Peak' one around 1984.
With 'Trans Computer Maschine' we came up with an
instrument capable of generating the sounds he was
looking for, but this is just the beginning. We're
pattern sequencer fanatics and we're dreaming of
sequencers triggering sequencers controlling virtual
instruments or external hardware... A:
Yes, 99%. It also includes the 2-pole mode LPF with
auto-oscillation for early 'Whitefaced' emulation and
the controls are ages smoother compared to the low
resolution controls in the €99 commercial emulation
(try tweaking the filter from the GUI sustaining a
note).
The 1% not modelled is 'duophony' which was removed
favouring interconnection with the Sequencer. A:
Yes. There are some 'Moog tweaking' switches spread
across the synthesizer:
- Switches at bottom of Oscillators 'Coarse' sliders
are to set 'Range' in Moog terminology. Q:
What is the 'Bass Recover' control for? A:
If there's a drawback on the classic Moog ladder
filter it's the low end attenuation at high resonance
settings.
We included this novel feature on our latest filter
design so users can further adjust the filter response
at will. Q:
What's the meaning of the colour varying indicator on
the Amplifier? A:
It alerts that light distortion is taking place, from
subtle (orange) to hard (red). (please
note that it won't show up in a few host-system combos
due to graphics incompatibilities) Q:
Why is the 'Sawtooth' wave shown inverted in the GUI? A:
It is the actual generated waveform as modelled from
the original 'Whitefaced' Odyssey.
Following such behaviour 'Sawtooth' LFOs are named
'LFO Saw' when falling and 'LFO SawUp' when rising. Q:
You're claiming the Sequencer featuring non-drifting
'Set' controls but I noticed some occasional drifts. A:
Restarting, changing presets, or tweaking sync-related
parameters on the fly might end with an occasional
drift because keeping synchronization is 'Trans
Computer Maschine' priority. This is also
true for the LFO task of staying phase-aligned
with the Sequencer.
Once the Sequencer is synced and running, the only
possible drift will be an inaccurate human input that
won't happen too often as you learn to 'play the
machine'. Q:
Why some middle values are not in the middle? A:
The GUI controls on 'Trans Computer Maschine' are
modelled after real hardware so most values show on
with exponential response. A:
Portamento, Output Lag (S/H and Seq Controls) and
Envelope's A, D, R. A:
LFO, LPF and HPF frequencies. A:
Just click on the value and type. 'Trans Computer
Maschine' will check if you're typing well. Q:
Why are Envelopes 'Attack' times limited to 5
milliseconds? A:
They just follow the 'Whitefaced' Odyssey
specifications.
- However, type-input can still be used if smaller
values need to be set. Q:
How does the Sequencer work? A:
The sequencer generates 5 different signals: A:
The Sequencer 'transport' is slaved automatically when
the 'Sync' button is active. If the host is playing in
the middle of a bar the Sequencer will wait a fresh
bar playing to Start/Stop. A:
Think of it as a step 'Enabler/Disabler' but keep in
mind that it is counted so in musical terms it means a
'Rest':
- Keyboard notes can be used for 'toggling' meaning
'Enabling/Disabling' on subsequent key pressings. A: This
switch forces the Sequencer to skip a step and it is
not counted so the whole sequence becomes shorter:
- It works in any mode and can be used to emulate
Sequencers with less steps like 8, 12 or anything. A:
These are real-time Sequencer controls, clicking or
triggering one of them from the keyboard forces the
Sequencer to start playing from that step:
- It can also be used trickily to freeze the sequence
stepping in one note. Q:
When I send many MIDI notes for toggling ON/OFF
Sequencer steps why is it that only one is recognised? A:
MIDI toggling features were designed with live playing
in mind with single event response being a side-effect
from such implementation.
VST automation must be used in order to record or
sequence ON/OFF steps at will. Q:
How does the 'Pulse Width' Sequencer control work? A:
It sets the width of the Sequencer Gate which is a
pulse wave sent out as the Sequencer steps.
It is usually associated with the Sequencer note
(interval) length but the effect on the final sound is
also dependent on the Synth Envelope settings so
please spend a little time to look how they work
together. A:
In 'Pendulum 1' the first and last step are played
twice so the sequence does not drift on each cycle.
In 'Pendulum 2' the first and last step are
played only once so the sequence will drift one step
on each cycle. A:
This project started with the Sequencer but then we
added the Synth because we found people not interested
too much in MIDI only controller plugins, but yes,
we're working in a huge Step Sequencer MIDI Controller
product. A:
'Trans Computer Maschine' is fully MIDI controllable
and many Sequencer controls can be toggled or
triggered from keyboard MIDI Notes so this way the
user can choose to use the keyboard for either control
the Synth pitch or control the Sequencer.
If two keyboards are connected, each one can be used
to control the Synth and the Sequencer
separately. Q:
What is the 'Synth Channel to Seq' for? A:
It routes MIDI notes controlling the Synth for
Sequencer retriggering purposes.
(use the host metronome or auto-quantize to play
accurately with the Sequencer 'Sync' switched on) A:
Most MIDI controllers does not have enough CC pots but
they generally do have MIDI Channel assignments
storable in presets so this way you can use the 'MIDI
Channel Router' to configure and change on the fly
your MIDI control over the Sequencer rows pots. A:
There is not and there will not be MIDI velocity
control in 'Trans Computer Maschine' as this feature
might alter the original character of the modelled
hardware. However, anyone can fool this limitation
mapping velocity to MIDI CC. A:
We think a drawback in many modular and semi-modular
plugins is the simple modulation wheel control for
vibrato, tremolo and LFO based effects.
Most plugins provide MIDI learn to set an exclusive
CC# for each parameter. So how to control vibrato made
up from 3 oscillators? A:
Your MIDI Controller is of the many (and most) built
with crappy chips not handling LSB Pitch Bend Data
(Low Resolution Bender). A:
The 'Odyssey' mode sets 'Last Note Priority' and
enables 'Envelope Retriggering' Q:
What is the 'L.F.' Oscillator switch for? A:
This comes from modelling the ARP hardware and sets an
Oscillator to be used as LFO.
- In this mode the Oscillator pitch control by MIDI
Notes or Keyboard is disabled. A:
It sets both the 'Coarse' and 'Fine' Oscillator tuning
controls to respond with stepped resolution for tonal
tweaking. A:
'KBD Gate' is the normal mode when you just want to
control the Envelope as you play the keyboard. Q:
Why when I feed the S/H module with an LFO waveform,
the LFO doesn't trigger the module? A:
If you set such connection, the S/H takes a sample
from the LFO for each LFO cycle so the sampled value
is always the same. A:
The LFO operating range is up to 20Hz so if syncing is
going to end with a greater value it get stuck at 20Hz
and shows the warning 'OUT' (of sync). A:
'Normal' means everything is HP filtered.
- Bypassing the HPF prevents waveforms from being
slightly curved so perfect shapes can be obtained. Q:
Why is my oscilloscope showing a different shape than
selected? A:
You are probably using the 'S/H Mixer' to make the
oscillator self-modulation trick.
Different shapes can be obtained this way and the
pitch on carrier pulse waves varies as 'Pulse Width'
changes. A hidden stage we added is modulator pulse
waves being 'squared' at oscillator input. A:
You are probably trying to play a patch with the
selectable 'Gate' at bottom of Envelopes not set to
'KBD Gate' A:
You probably ended with a patch with non-zero Amp
Gain.
This is modelled after the ARP hardware and its
operation is unusual because this gain is not affected
by the Envelope controlling the Amp so the signal just
pass through.
It is mainly used to make sustained, never
stopping FX sounds. Q:
Can I load multiple instances of the plugin inside a
host? A:
Yes, but first you need to close it and rename copies
of the plugin file like 'T-C-M-II_2.dll',
'T-C-M-II_3.dll' and so on. This might not be needed
in some configurations but we advise you to do it to
prevent a crash. Q:
Is there a Linux version available? A:
'Trans Computer Maschine' works trouble-less with
suitable VST compatible host software in the
Linux/Wine platform. The required program files can be
found in the Windows package. Q:
My project studio is Mac-based so what if I want to
use 'Trans Computer Maschine' for composing? A: Sorry, no Mac version yet. In the meantime you can create true modular patterns just using that old PC thrown in the garage loaded with 'Trans Computer Maschine' as a hardware module feeding your mixer. |
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